Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A Witness functions as the eyes of the dwarves' history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | |
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Advances to: | Dwarvish Annalist |
Cost: | 20 |
HP: | 30 |
Movement: | 5 |
XP: | 32 |
Level: | 1 |
Alignment: | neutral |
ID | Dwarvish Witness |
Abilities: | leadership |
chainmace impact | 5 - 2 melee | magical | |
bolas impact | 6 - 1 ranged | slows magical |
Resistances: | |
---|---|
blade | 40% |
pierce | 30% |
impact | 30% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 1 | 30% |
Grassland | 1 | 30% |
Hills | 1 | 60% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Snow | 2 | 30% |
Swamp | 3 | 20% |
Village | 1 | 50% |